Each day, I set out to build a complete procedural setup from scratch — not to create polished final pieces, but to learn and experiment. As I was (re)learning Houdini throughout the challenge, my focus was on exploring ideas quickly, testing new nodes, workflows, and creative approaches.
- Week 1: Modeling
- Week 2: Texturing & UVs
- Week 3: Motion & Animation
- Week 4: VFX & Simulation
- Week 5: Rendering & Lookdev











