Mario + Rabbids: Sparks of Hope

Behind the Scenes of an Epic Adventure

Company
Ubisoft Paris
Date
2022-2023
Role
UI Technical Artist

The mission

During my work on “Mario + Rabbids: Sparks of Hope,” I was deeply involved in the development process, primarily using the Snowdrop game engine to develop UI navigation and logic.

My responsibilities included exporting mockups and assisting with the integration of UI elements to ensure a seamless user experience. I collaborated closely with various teams, including UX designers, UI artists, gameplay programmers, and sound designers, to integrate all elements into menus and HUD.

Additionally, I was responsible for bug fixes and performance maintenance, ensuring that the game ran smoothly and efficiently.

The DLCs

Following the release of Mario + Rabbids: Spark of Hope, I was directly involved in the development of all downloadable content (DLCs) once again as a UI Technical Artist.

This role allowed me to work on new systems and menus, presenting fresh opportunities for skill development.

Additionally, I contributed to the demo released with DLC 1, focusing on the special boot flow and the end screen.

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MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved.
Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or orther countries.
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